{"product_id":"cross-reality-xr-and-immersive-learning-environments-iles-in-education-paperback","title":"Cross Reality (Xr) and Immersive Learning Environments (Iles) in Education - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eMinjuan Wang\u003c\/b\u003e (Editor), \u003cb\u003eJungwoo Ryoo\u003c\/b\u003e (Editor), \u003cb\u003eKurt Winkelmann\u003c\/b\u003e (Editor)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis timely volume highlights the novel ways in which cutting-edge virtual and augmented reality (VR and AR) technology is being used in STEM education.\u003c\/p\u003e\u003cp\u003eToday, there are many exciting advances occurring in Immersive Learning Environments (ILEs) and innovative applications in STEM education. Recent breakthroughs in technologies such VR, AR, and Mixed Reality (MR) as well as Cross Reality (XR) that leverages VR, AR, and MR are finally making it feasible for educators in STEM to adopt ILEs in their classrooms in a scalable manner. Edited by experienced XR researchers in STEM education, Wang, Ryoo, and Winkelmann, the book focuses on the use of ILEs for creating experiences that excite, inspire, and engage learners in STEM disciplines. Chapters include research studies and practical applications addressing the challenges and opportunities associated with adopting technologies. This book covers the entire spectrum of immersive platform types and ILEs such as desktop, mobile, wearable, and room-based. It helps advance research and practice in the novel adoption of ILE technologies into STEM education from technical, theoretical\/conceptual, empirical, and\/or methodological perspectives.\u003c\/p\u003e\u003cp\u003e\u003ci\u003eCross Reality (XR) and Immersive Learning Environments (ILE) in Education \u003c\/i\u003ewill be a key resource for academics, researchers, and advanced students of education, STEM education, instructional design and technology, educational research, educational technology, research methods, information and communications technology, and curriculum and instruction. This book was originally published as a special issue of \u003ci\u003eInteractive Learning Environments.\u003c\/i\u003e\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eMinjuan Wang\u003c\/b\u003e is Professor and Program Head of Learning Design and Technology (LDT) at the San Diego State University, USA and Editor-in-Chief of the IEEE Transactions on Learning Technologies (TLT).\u003c\/p\u003e\u003cp\u003e\u003cb\u003eJungwoo Ryoo\u003c\/b\u003e is the Chancellor and Chief Academic Officer at Penn State DuBois, USA. He is also a Professor of Information Sciences and Technology at Penn State.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eKurt Winkelmann\u003c\/b\u003e is a Professor and Head of the Department of Chemistry at Valdosta State University, USA.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 122\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.29 x 9.69 x 6.85 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e April 14, 2025\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":67551930908920,"sku":"9781032599953","price":102.04,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0698\/5629\/7208\/files\/Fi05iEUV-89781032599953.webp?v=1790805094","url":"https:\/\/barneysbooksellers.com\/products\/cross-reality-xr-and-immersive-learning-environments-iles-in-education-paperback","provider":"Barney's Book Sellers","version":"1.0","type":"link"}